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From Ghosts of the Golden Gate

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This is [[:Category:Places|San Francisco]], home to 1001 ghost stories. [[Winchester Mystery House|Sarah Winchester's House]] sits ominously in the south of the City, on Bernal Heights. [[Alcatraz Island]], home of the famously inescapable prison, looms menacingly to the north. There are two major bridges, at least one of which has a troll. Rumors and tales speak of a Dragon slumbering under (or around) [[Chinatown]]; of a Prince of Fae in [[Golden Gate Park]]; of a biker gang that takes its name, the [[Wolfriders]], perhaps a step or two too far.  
<blockquote><em>"That, my dear detective, was the other San Francisco. You’ve probably seen it before, just out of the corner of your eye. You’ve probably dismissed it all your life. Maybe you always told yourself you'd just had too much to drink." She paused, her gaze heavy on his face. MacMillian squirmed. "But I'm guessing you always knew better."
 
His head was throbbing. He shook it once, twice, but it didn't clear. "I don't get it, Miss..."
 
"Alan," she supplied.
 
He nodded. "Ms. Alan. Why are you here?"
 
Her eyes darkened. "Because there are things that go bump in the night, Mr. MacMillian. It's my job to bump back.”
 
―Laura Oliva, A World Apart</em></blockquote>
 
This is [[San Francisco]], home to 1001 ghost stories. [[Winchester Mystery House|Sarah Winchester's House]] sits ominously in the south of the City, on Bernal Heights. [[Alcatraz Island]], home of the famously inescapable prison, looms menacingly to the north. There are two major bridges, at least one of which has a troll[https://en.wikipedia.org/wiki/Bay_Bridge_Troll]. Rumors and tales speak of a Dragon slumbering under (or around) [[Chinatown]]; of a Prince of Fae in [[Golden Gate Park]]; of a spirit of Fog so pervasive that the locals have named it Karl.


Everyone knows a few of these stories, but no one really believes them, right?
Everyone knows a few of these stories, but no one really believes them, right?
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You are the Paranet. And San Francisco is ''your'' city.
You are the Paranet. And San Francisco is ''your'' city.


In this campaign, you will take on the role of Clued-in Bike Cop, Shape-shifting Eco-Warrior, Garbage Mage, or one of their friends, and defend the City from the rising tide of Shadow. Will you be strong enough and clever enough to help those in need? When the call comes from an unexpected source, will you rise to the challenge?
In this campaign, you will take on the role of a Clued-in Bike Cop, a Trust-fund Hippy Wizard, the Garbage Mage, or one of their friends, and defend the City from the rising tide of Shadow. Will you be strong enough and clever enough to help those in need? When the call comes from an unexpected source, will you rise to the challenge?


Adventures will be run in Fate Accelerated/Dresden Files Accelerated. Characters available.
Adventures will be run in Fate Accelerated/Dresden Files Accelerated. Characters available.
'''Most information in this wiki is from the Paranet's perspective - particularly when it comes to capabilities and goals of other factions. There may be secrets you don't know!'''
<div style="width: 45%; border:1px solid #a2a9b1; padding: 5px 1%; margin:1%; float:right">
==Acknowledgements==
Many great thanks due to my DM's, Robert, Linda, Ryan, Stefan, Ray, Ian, Ed, Ryan, and Morgan, from whom I drew inspiration and ideas (and also just flat-out ripped off some of this stuff =+). Thanks, guys!
And of course, no game based on the Dresden Files could exist without Jim Butcher[https://www.jim-butcher.com/].
</div>
<div style="width: 45%; border:1px solid #a2a9b1; padding: 5px 1%; margin:1%; float:left;">
===Major Pages===
* [[:Category:The Paranet|The Paranet]]
* [[:Category:Place|Places of Note]]
* [[:Category:Faction|The Factions and Organizations in play]]
* [[:Category:Face|Faces of the City]]
* [[:Category:NPC|NPCs]]
* [[Networking|Diagram of personal relationships]]
</div>

Latest revision as of 19:38, 21 July 2025

"That, my dear detective, was the other San Francisco. You’ve probably seen it before, just out of the corner of your eye. You’ve probably dismissed it all your life. Maybe you always told yourself you'd just had too much to drink." She paused, her gaze heavy on his face. MacMillian squirmed. "But I'm guessing you always knew better."

His head was throbbing. He shook it once, twice, but it didn't clear. "I don't get it, Miss..."

"Alan," she supplied.

He nodded. "Ms. Alan. Why are you here?"

Her eyes darkened. "Because there are things that go bump in the night, Mr. MacMillian. It's my job to bump back.”

―Laura Oliva, A World Apart

This is San Francisco, home to 1001 ghost stories. Sarah Winchester's House sits ominously in the south of the City, on Bernal Heights. Alcatraz Island, home of the famously inescapable prison, looms menacingly to the north. There are two major bridges, at least one of which has a troll[1]. Rumors and tales speak of a Dragon slumbering under (or around) Chinatown; of a Prince of Fae in Golden Gate Park; of a spirit of Fog so pervasive that the locals have named it Karl.

Everyone knows a few of these stories, but no one really believes them, right?

As one of the City’s resident not-quite-mortals, you know the truth about one or two of these things… and you can’t ever forget it. The doors the supernatural opens in your mind can never be fully closed. And that which does not drive one to gibbering insanity makes one stronger. So, when the weird gets Weird, when ghouls and goblins roam the street and it’s not even Halloween, when THINGS go BUMP in the night… You and your friends are the ones who step up and stand between all that is dark and foul, and all that is mortal and right.

You are the Paranet. And San Francisco is your city.

In this campaign, you will take on the role of a Clued-in Bike Cop, a Trust-fund Hippy Wizard, the Garbage Mage, or one of their friends, and defend the City from the rising tide of Shadow. Will you be strong enough and clever enough to help those in need? When the call comes from an unexpected source, will you rise to the challenge?

Adventures will be run in Fate Accelerated/Dresden Files Accelerated. Characters available.

Most information in this wiki is from the Paranet's perspective - particularly when it comes to capabilities and goals of other factions. There may be secrets you don't know!

Acknowledgements

Many great thanks due to my DM's, Robert, Linda, Ryan, Stefan, Ray, Ian, Ed, Ryan, and Morgan, from whom I drew inspiration and ideas (and also just flat-out ripped off some of this stuff =+). Thanks, guys!

And of course, no game based on the Dresden Files could exist without Jim Butcher[2].